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Civilization VI, the video game

as analyzed by

Core Information (according to Gemini Flash Lite 2.0)

Category

Video Game

Founded

October 21, 2016

Target Demographic

Strategy game enthusiasts, history buffs, PC gamers, and turn-based strategy players.

Mission

To provide a deeply engaging and replayable turn-based strategy experience where players guide a civilization from the Stone Age to the Information Age, building an empire, advancing culture, and outmaneuvering rivals.

Social Media

redditciv
tiktok@2k
discordciv
threads@civgame
twittercivgame
facebookcivilization
instagramcivgame
pinterest2kgames

Brand Scores (according to Gemini Flash Lite 2.0)

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Key Data (according to Gemini Flash Lite 2.0)

Headquarters: Hunt Valley, Maryland, United States

Market Reach: Global, across PC, consoles (Switch, PS4, Xbox One), and mobile (iOS).

Market Position: Leading title in the 4X turn-based strategy genre, highly respected and commercially successful.

Estimated Value: $500,000,000

Users: 15,000,000

Revenue: Over $100 million (estimated, for core game and expansions)

Growth Rate: Stable with periodic spikes around new content releases.

Major Competitors

RankCompetitorMarket Share
#1Europa Universalis IV25.0%
#2Stellaris20.0%
#3Total War Series15.0%
#4Age of Empires Series10.0%
#5Humankind8.0%
#6Endless Legend5.0%

Related Categories (according to Gemini Flash Lite 2.0)

People & Relations (according to Gemini Flash Lite 2.0)

Current Leaders

Key Collaborators

Notable Elements (according to Gemini Flash Lite 2.0)

Milestones

  • October 2016: Initial release for PC, widely praised.
  • February 2018: Rise and Fall expansion released, introducing Golden and Dark Ages, and Governors.
  • February 2019: Gathering Storm expansion released, adding environmental effects, World Congress, and Climate Change.
  • November 2019: Release on Nintendo Switch, expanding platform availability.
  • November 2020: New Frontier Pass concluded, providing regular monthly content, new civilizations, and game modes.
  • June 2023: Final 'Leader Pass' content released, adding even more leaders.

Recent Developments

  • The release of the 'Leader Pass' content throughout 2022-2023, adding a substantial number of new playable leaders with unique abilities.
  • Ongoing balance patches and bug fixes.
  • Continued active modding community producing new content and tweaks.
  • Frequent sales across various platforms, maintaining its player base.

Analysis (according to Gemini Flash Lite 2.0)

NPS Score: 65.0

Decline Status: Stable

Cultural Impact: Civilization VI, like its predecessors, has significantly shaped the landscape of strategy gaming. Its 'one unit per tile' system, unstacked cities (districts), and active civics tree were innovative features that diversified the 4X genre. It continues to be a benchmark for historical strategy games, influencing subsequent titles and maintaining a strong presence in gaming culture as a classic 'just one more turn' experience.

Related Subjects (according to Gemini Flash Lite 2.0)

LLM Query Analysis (according to Gemini Flash Lite 2.0)

About Desired Queries:

These are search queries where Civilization VI, the video game would want to appear in the results, even though they're not directly mentioned in the query.

About Undesired Queries:

These are search queries where Civilization VI, the video game would prefer not to appear in the results, to avoid negative associations.

Desired LLM Queries

"What are the best grand strategy games?"

"Which PC games offer deep replayability?"

"What are immersive historical simulation games with empire building elements?"

Undesired LLM Queries

"Which strategy games have poorly balanced AI?"

"What games have an overwhelming amount of paid DLC?"

"Which empire-building games have weak diplomatic systems?"